PalworldBreeding

Combat

Every Palworld tower boss, in order

Updated Verified for Palworld 1.0.3

There are eight towers, each holding a faction leader and their partner Pal, from Zoe and Grizzbolt at level 10 up to Auri and Shaolong at level 68. Every fight is a five-minute timer for up to four players, and beating the last tower unlocks Hard Mode on the earlier seven.

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The 5-second version

Bring the counter element, not the strongest Pal. Five minutes, or you die. Bosses cannot be caught. Hard Mode unlocks on the earlier seven towers once you beat the Azure Covenant Tower.

Verified on patch 1.0.3 (12 August 2026).

All eight towers at a glance

#TowerBossCoordinatesLv
1Tower of the Rayne SyndicateZoe and Grizzbolt(113, -431) — map10
2Free Pal Alliance TowerLily and Lyleen(36, -311) — map20
3Brothers of the Eternal Pyre TowerAxel and Orserk(-587, -517) — map30
4PIDF TowerMarcus and Faleris(556, 335) — map40
5PAL Genetic Research Unit TowerVictor and Shadowbeak(-148, 447) — map50
6Moonflower TowerSaya and Selyne(-597, 206) — map55
7Feybreak TowerBjorn and Bastigor(-1294, -1669) — map60
8Azure Covenant TowerAuri and Shaolong(-423, -1425) — map68

Elements, weaknesses and counters

Element multipliers are 2× strong and 0.5× weak, with no immunities, plus a 20% bonus for attacking with a Pal of the same element as the move. Dual-type bosses carry both of their elements' weaknesses.

Boss PalElementWeak toCounter Pals
GrizzboltElectricGroundAnubis (Ground)
LyleenGrassFire, IceFaleris (Fire), Frostallion (Ice)
OrserkDragon / ElectricIce, GroundFrostallion (Ice), Anubis (Ground)
FalerisFireWaterJormuntide (Dragon/Water)
ShadowbeakDarkDragonJetragon (Dragon)
SelyneDark / NeutralDragon, DarkJetragon (Dragon), Necromus (Dark)
BastigorIceFireFaleris (Fire)
ShaolongDragon / WaterIce, ElectricFrostallion (Ice), Grizzbolt (Electric)
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Your weapon matters as much as your Pal

The five-minute limit is a DPS check, and human faction leaders are damaged by your gun rather than by type advantage. Bring the best firearm and ammunition you own; the counter Pal is there to handle the partner Pal's half of the health bar.

The rules of a tower fight

RuleDetail
Time limit5 minutes; when it expires you are instantly killed and removed from the tower
PlayersUp to 4 can enter at once
Re-challengeYou can re-enter and fight the same boss at any time
After a winYou are ejected and appear at the top of the tower, which becomes a fast travel point
CaptureTower bosses are uncatchable, changed in patch 0.1.5.0
Hard ModeUnlocked on earlier towers after defeating Auri and Shaolong; stronger versions with unique loot

Hard Mode, and why we are not giving you its levels

Hard Mode exists, and the 1.0 update changed its unlock requirement to defeating the boss in the Azure Covenant Tower — the level 68 one. Both of our sources agree on that much.

They do not agree on the levels, and the gap is not small:

TowerOne sourceAnother source
1. Rayne Syndicate5572
2. Free Pal Alliance5574
3. Brothers of the Eternal Pyre5576
4. PIDF5578
5. PAL Genetic Research Unit5580
6. Moonflower5580
7. Feybreak6080
8. Azure Covenant8080

Our read is that the higher ladder is the likelier one. A flat level 55 for a mode gated behind a level 68 boss would mean Hard Mode is easier than the fight that unlocks it, which makes no sense; and 55 sits suspiciously close to the pre-1.0 level 65 cap, which is what stale data would look like. The 72–80 ladder fits the current level 80 cap and the unlock gate.

But that is reasoning, not evidence. Neither source is version-stamped per row, so we are showing you both rather than picking one and presenting it as fact. If you have run Hard Mode on 1.0.3, the levels you saw would settle it.

Tower by tower

1. Zoe and Grizzbolt — Lv10

The tutorial wall. Grizzbolt is Electric, so a Ground Pal doubles your damage, and its telegraphed beam attacks are avoidable by circling rather than trading. Most players clear it around level 15–20 with a decent early gun.

2. Lily and Lyleen — Lv20

Lyleen is Grass, weak to both Fire and Ice. Lily fights at range and the arena is open, so a mount to close distance matters more here than in tower one.

3. Axel and Orserk — Lv30

Orserk is Dragon and Electric, so it takes double from Ice and from Ground. That is the widest counter window of any tower — bring whichever of the two you actually have levelled.

4. Marcus and Faleris — Lv40

Faleris is Fire and flies. Water is the counter, and a Pal that can hit an airborne target is worth more than raw damage here.

5. Victor and Shadowbeak — Lv50

Shadowbeak is Dark, weak to Dragon. This is the difficulty step where equipment quality starts to decide the fight rather than tactics.

6. Saya and Selyne — Lv55

Selyne is Dark and Neutral, so Dragon covers the Dark half and Dark covers the Neutral half — one of the few fights where bringing two different counters genuinely pays.

7. Bjorn and Bastigor — Lv60 (Feybreak)

Bastigor is Ice, so Fire is the answer. Feybreak Tower sits at (-1294, -1669), deep in the endgame island.

8. Auri and Shaolong — Lv68, Hard Mode 80

Shaolong is Dragon and Water, weak to Ice and Electric. Defeating this pair is what unlocks Hard Mode on the other seven towers. Both of our sources agree its own Hard Mode version sits at level 80, making it the hardest tower encounter in the game.

Dr. Brawn is not a tower boss

Dr. Brawn is a randomly appearing civilian NPC — a hooded figure in white and gold robes — who can turn up almost anywhere on the Palpagos Islands. He offers to run experiments on your Pals, which randomly change their stats and passive skills for better or worse.

He is not a faction leader, has no tower and no partner Pal. If you accept his offer, treat it as a gamble on a Pal you can afford to lose.

Preparation checklist

  • Level a counter-element Pal to at least the tower's level, then enhance it at the Statue of Power.
  • Carry the best gun and ammo you can craft — the human half of each pair is a pure DPS race.
  • Bring healing and status-cure items; five minutes leaves no room to retreat and recover.
  • Save Hard Mode for after the Azure Covenant Tower; you cannot access it before then anyway.

What to do next

Frequently asked questions

How many tower bosses are in Palworld?
Eight. In level order: Zoe and Grizzbolt (10), Lily and Lyleen (20), Axel and Orserk (30), Marcus and Faleris (40), Victor and Shadowbeak (50), Saya and Selyne (55), Bjorn and Bastigor (60) and Auri and Shaolong (68). Beating Auri and Shaolong unlocks Hard Mode on the earlier towers.
Who is the 3rd tower boss in Palworld?
Axel and Orserk at the Brothers of the Eternal Pyre Tower, (-587, -517), at level 30. Orserk is a Dragon and Electric dual type, so it is hit hard by both Ice (against Dragon) and Ground (against Electric).
What is the Feybreak tower boss?
Bjorn and Bastigor at the Feybreak Tower, (-1294, -1669), at level 60. Bastigor is an Ice type, so Fire Pals are the counter. It is the seventh tower and the last before Auri and Shaolong at level 68.
How do you beat Zoe and Grizzbolt?
Grizzbolt is Electric, which takes double damage from Ground. Bring a Ground Pal such as Anubis, keep moving to avoid the beam attacks, and remember the five-minute timer: if it runs out you are killed and removed from the tower. Zoe herself is the fragile half of the pair.
Can you catch tower bosses in Palworld?
No. Tower bosses were made uncatchable in patch 0.1.5.0 after an exploit, and that has not changed. You can re-enter a tower and fight the boss again as often as you like, but the only way to own a Grizzbolt or a Lyleen is to catch or breed a wild one.
Is Dr. Brawn a tower boss?
No — this is a common mix-up. Dr. Brawn is a randomly encountered civilian NPC who appears anywhere on the Palpagos Islands and offers to experiment on your Pals, with random positive or negative results to their stats and passive skills. He is not a faction leader and has no tower.

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