PalworldBreeding

Reference

Palworld type chart and weakness guide

All nine elements, what they beat and what beats them. Read a row as "this element attacking", and a column as "this element defending".

Neutral Fire Water Grass Electric Ice Ground Dark Dragon
Neutral½×
Fire½×
Water½×
Grass½×½×
Electric½×
Ice½×
Ground½×½×
Dark½×
Dragon½×
2× strong 1× neutral ½× weak
💡
Same-element bonus

A Pal using an Active Skill that matches one of its own elements deals an extra 20% damage on top of any type multiplier. Pairing a Pal with skills of its own element is almost always stronger than chasing coverage.

Every element in detail

Strong against

Nothing

Weak to

Dark

Strong against

GrassIce

Weak to

Water

Strong against

FireGround

Weak to

Electric

Strong against

WaterGround

Weak to

FireIce

Electric

25 Pals →

Strong against

Water

Weak to

Ground

Strong against

Dragon

Weak to

Fire

Strong against

ElectricFire

Weak to

WaterGrass

Strong against

Neutral

Weak to

Dragon

Strong against

Dragon

Weak to

Ice
Note: there are no immunities in Palworld — every matchup is 2×, 1× or ½×. Chart verified for game version 1.0.3.